A slow-paced atmospheric horror game made for Godot Wild Jam #64, with the theme "Illumination".

Watch the surroundings from your arctic outpost. Keep an eye out for any strange movements among the shifting shadows... if you see something, use your floodlight to banish it. You'll need to grab a new battery after each use, so stay patient and watch carefully before you commit.

The main goal for this jam was to get better at implementing sound effects and general UX/polish in Godot, and I'm happy with how that turned out. The game is much more focused on atmosphere, observation, and learning what to look for than it is on actual scares... so feel free to immerse yourself in the environment and keep a close watch.

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Outpost-Windows.zip 91 MB

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