v1.01
Tacticsweeper » Devlog
Quick update with some minor changes & bugfixes. Thanks to everyone who's played and given feedback so far!
- Balance: Slightly reduced dark mine count on the last two levels.
- Balance: Terrain Map now reveals 4 random mines (previously: highlight 4 random mines/structures).
- Fix: Loading a save no longer rerolls shop choices
- Fix: "entering level X" text in shop now displays correctly when loading a save
- Fix: Fixed tile descriptions like "flagged" carrying over from level to level
- Fix: Fixed issue where you could clear a level as you run out of probes, eg. due to getting hit by a proximity mine while revealing the last tile. (It's now a game over. It was before too, but in a weird buggy way.)
- Misc: Slightly reduced volume of level clear sound.
Files
TS-web.zip 12 MB
May 23, 2024
TS-Windows.zip 29 MB
May 23, 2024
Get Tacticsweeper
Tacticsweeper
Rapidly Escalating Roguelike Minesweeper
Status | Released |
Author | Moocowsgomoo |
Genre | Puzzle, Strategy |
Tags | 2D, minesweeper, Mouse only, Roguelike, Short, Singleplayer |
More posts
- v1.12 - Dark mine reworkJun 18, 2024
- v1.11 - Flag icons & bugfixesJun 12, 2024
- v1.1: Endless Mode & New Mines!Jun 04, 2024
Leave a comment
Log in with itch.io to leave a comment.